AI Insights · Timothy · April 2023
Top 5 Disney Games Performance on Unified Platform in Italy, Q1 2023
Discover the performance trends of the top 5 Disney games in Italy for Q1 2023, including weekly downloads, revenue, and active users.
In Q1 2023, the performance of the top 5 Disney games on a unified platform in Italy showed varied trends in weekly downloads, revenue, and active users. Data from Sensor Tower provides valuable insights into these trends.
MARVEL SNAP experienced notable fluctuations in weekly revenue, starting at approximately $44.9K at the end of December and peaking at around $96.1K in early February. By the end of March, revenue stabilized at about $62.6K. Downloads saw a decline from around 13.8K at the beginning of January to a low of 4.7K in late February, then rebounded to approximately 9.2K by the end of March. Active users showed a gradual decline from 73.3K to 59.7K over the quarter.
Marvel Contest of Champions saw its revenue peak at approximately $95.9K in late December, followed by a decline to around $32.3K by the end of March. Downloads were relatively low, starting at 3K and decreasing to about 1.5K by the end of the quarter. Active users remained fairly steady, fluctuating between 14.2K and 17.5K.
MARVEL Strike Force: Squad RPG showed a steady increase in revenue, from about $11.4K in late December to a peak of approximately $16.2K in mid-March, ending the quarter at around $11.5K. Downloads were modest, peaking at 2.1K in early January before declining to about 900 by the end of March. Active users ranged from 8.1K to 9.7K during the quarter.
Star Wars™: Galaxy of Heroes had a steady revenue stream, starting at around $13K in late December and ending at approximately $7.7K in late March. Downloads fluctuated, peaking at 4.4K in early January and stabilizing around 2.2K by the end of March. Active users saw a decline from 72.2K at the end of December to about 57.5K by the end of the quarter.
Pirates of the Caribbean : ToW experienced variable revenue trends, starting at $6.1K and ending the quarter at around $4.5K, with a peak of approximately $6.8K in late January. Downloads spiked to 5.3K in early January but dropped significantly to 130 by the end of March. Active users showed a similar trend, peaking at 3.7K in early January and decreasing to about 990 by the end of the quarter.
These insights, sourced from Sensor Tower, highlight the dynamic performance of Disney games in Italy. For more detailed data and further insights, visit Sensor Tower.